12-02-2019, 09:21 PM
(11-30-2019, 09:05 AM)tyFlow Wrote: Works fine for me in Phoenix 4.0.
For prior versions of Phoenix, try disabling the particle interface in your tyFlow and see if that works...that might help to force Phoenix to detect the meshes of the particles. I think in versions prior to 4.0 the order in which Phoenix grabs meshes and particle interfaces was different...it might be treating your chunk particles as points, thereby preventing the meshes from affecting the sim directly.
Ok Tyson
i think we're due to upgrade to PHX 4 soon, so i will test then.
I'll have a go at your suggestion too.
Thanks Tyson
Harv