Projectile keyframing and management tips?
#8
Oh, yeah - I knew there was a simple way to do it! Excellent, thank you! Now the only thing I'm seeing that's odd is that there's a single frame of collision where the old particle is visible as a new spawn event particle, before the spawn event deletes it and spawns the impact effects. Any way to ditch that single frame?
Thanks again!
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RE: Projectile keyframing and management tips? - by Howard Day - 12-03-2019, 08:18 AM

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