crowd, different animation on right and left turn
#14
Hi Tyson!
I'm close to finnish but I have a couple of questions:

1- Can I tell tyflow not to render the bones of my skiiers? and keep render other hierarchical objects (helmet, goggles, skis...) ... Edit : OK I could do this with a transparent material but I still have some shadows  Angry

2- Since skinned mesh are not treated like other meshes, it won't inherit its material, and therefore, I can't randomize the material of my skiiers by particleID... Is there a simple method ?

Thanks a lot... a video soon if I can solve this.
  Reply


Messages In This Thread
RE: crowd, different animation on right and left turn - by Tjommas - 12-03-2019, 05:16 PM

Forum Jump: