get and use a reference object axis to drive particle parameters.
#5
Hi all, just wanted to reply to say thanks for the help. I actually did it a different, no doubt ineeficient and long winded way driving object positions with Audio Floats and then using those to drive particles.

I'll have to pull my finger out and look at the code method later or presumably find a much better way of doing it later on as I learn more.
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RE: get and use a reference object axis to drive particle parameters. - by CGough88 - 12-06-2019, 01:39 PM

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