12-10-2019, 06:44 AM
When the interface is enabled Phoenix uses the whole system. I only want to use the particles from event 2 - for example when a particle hits the ground and breaks or spawns more particles. I don't want smoke on the falling particle, only when it hits the ground. At the moment the only way I can achieve this is by caching the system and culling via material ID. I have set the primary particle to matID 1 and the secondary particles to matID 2. I have not been able to get the groups to work.