12-10-2019, 08:58 AM
(12-09-2019, 11:34 PM)tyFlow Wrote: You just have to call "tf.NewParticle()", wherever you want to spawn a new particle. The return value of that function is the simulation index of the new particle, which you can then manipulate however you want.
Thx for the answer and Your time.
I will give that a try.
Best wishes,
-André