scriptOp particle count on event entry
#3
maybe i don't understand what you mean..  what i want is just for optimization purpose,
I want to reproduce what an operator does when set to "Event entry" so that loops are limited to the new particles entering the event.
though, how can I have the exact count of new entered particles if some others have left the event at the same time, this with unpredictable birth/death or event entry/exit?
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Messages In This Thread
scriptOp particle count on event entry - by Geoff - 12-14-2019, 07:15 PM
RE: scriptOp particle count on event entry - by Geoff - 12-15-2019, 04:41 AM

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