I'd like to take advantage from the physx twist joint min/max option for my ragdolls knees and elbows but I have to change my bones particles pivot axis to make it work and it seems to affect the skinned mesh even on pivot only mode ...any idea?
a way to rotate actor rig particle pivot
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Messages In This Thread |
a way to rotate actor rig particle pivot - by Geoff - 01-15-2020, 01:45 AM
RE: a way to rotate actor rig particle pivot - by tyFlow - 01-15-2020, 07:13 AM
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