01-23-2020, 10:52 AM
Make sure Ground collider is active on the PhysX options on that Tyflow. And its height is in the correct place.
Keep animation loop after PhysX actor goes dynamic
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Messages In This Thread |
Keep animation loop after PhysX actor goes dynamic - by ellukazorosa - 07-08-2019, 09:52 AM
RE: Keep animation loop after PhysX actor goes dynamic - by ellukazorosa - 07-08-2019, 04:32 PM
RE: Keep animation loop after PhysX actor goes dynamic - by tyFlow - 07-08-2019, 11:11 PM
RE: Keep animation loop after PhysX actor goes dynamic - by ellukazorosa - 07-09-2019, 07:52 AM
RE: Keep animation loop after PhysX actor goes dynamic - by tyFlow - 07-11-2019, 03:53 AM
RE: Keep animation loop after PhysX actor goes dynamic - by falconking - 01-23-2020, 06:06 AM
RE: Keep animation loop after PhysX actor goes dynamic - by ellukazorosa - 01-23-2020, 10:52 AM
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