01-30-2020, 05:34 PM
sure, so i got the cones, that are spinning a little bit like searching spotlights.
now i used tyboolean to generate the intersection between the cones and the floor(box).
works fine besides some flicker but i would like to set a MatID for the sliced mesh for mesh select and delete.
i'm using volume select and delete now and i think for this purpose its fine.
my original idea was to generate particles only on the intersecting surface without exporting or caching so it stays completely flexible.
now i used tyboolean to generate the intersection between the cones and the floor(box).
works fine besides some flicker but i would like to set a MatID for the sliced mesh for mesh select and delete.
i'm using volume select and delete now and i think for this purpose its fine.
my original idea was to generate particles only on the intersecting surface without exporting or caching so it stays completely flexible.