Neighbors with PhysX
#3
Thanks Ty. 

First of all... here's  what I don't get... Why PhysX cares at all which particle group is what, if that option is disabled? 
I understand if I enable it in PhysX... but it's disabled by default, and yet, it react. 

Second... I (think) I did overlapping, but it won't work with "property test" modifier. 
Let me repeat: 
Ball - group 01
Brick Wall - Group 02
Plane ground - Group 03

All 3 events have PhysX shape operators, and in all I enable groups, and check all (1,2 and 3). 

If that's not overlapping, I don't know what is overlapping Smile
Everything overlaps with everything  Smile

But anyway.. I repeat... I managed to make PhysX works with group... I managed to make "property test" with groups... 
But can't manage to make both PhysX and property test working together. 

I can quickly create file, if needed. 

Cheers!

Ok, I created a file, that should very clearly shows what I want. 

Tyflow 01 (dissabled) is exactly what I want to do 
Tyflow 02 (enabled) is what I am trying to do. 

I colored bricks red, so it's more clear when I want them to turn into PhysX dynamics and correspond with the balls. 
-------------

Someone might ask why I want this if flow 01 already works? 
The answer is, in much more complex sims, this would be great way to control where I want to brake. 
And I need to learn this way for many more situations. 

Cheers and thanks. Smile


Attached Files
.max   Neighbors_PhysX_prob.max (Size: 760 KB / Downloads: 351)
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Messages In This Thread
Neighbors with PhysX - by d4rk3lf - 01-30-2020, 07:42 PM
RE: Neighbors with PhysX - by tyFlow - 01-30-2020, 08:17 PM
RE: Neighbors with PhysX - by d4rk3lf - 01-30-2020, 08:58 PM
RE: Neighbors with PhysX - by rookyspooky - 01-31-2020, 09:02 AM
RE: Neighbors with PhysX - by d4rk3lf - 02-01-2020, 11:56 AM
RE: Neighbors with PhysX - by jessepitela - 02-05-2020, 03:08 AM
RE: Neighbors with PhysX - by rookyspooky - 02-02-2020, 09:23 AM
RE: Neighbors with PhysX - by insertmesh - 02-05-2020, 11:27 AM
RE: Neighbors with PhysX - by ldotchopz - 08-10-2022, 09:53 PM
RE: Neighbors with PhysX - by tyFlow - 08-10-2022, 10:05 PM
RE: Neighbors with PhysX - by alessandro.d84 - 08-13-2022, 07:33 AM

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