Help!
I have been trying to follow the tutorials on setting up a car model for destruction in TyFlow, but keep running into a problem...
I've had success up until the point when the particle actor AND additional objects (car interior) are added to the actor operator - then connected to the physX operator.
Interior objects WITH TyParticleSkin are aligned with the car body when added to PhysX shape operator, but do not fall with the car body (which is skinned with fracture particles)
Interior objects WITHOUT TyParticleSkin are misaligned when added to PhysX shape operator, but fall with the car body, yet ignore the virtual ground plane. The body and interior parts do not collide with each other.
The TyParticleSkin for the interior objects is not skinned to anything.
Can anyone tell me which steps I am not doing correctly?
thanks,
M
I have been trying to follow the tutorials on setting up a car model for destruction in TyFlow, but keep running into a problem...
I've had success up until the point when the particle actor AND additional objects (car interior) are added to the actor operator - then connected to the physX operator.
Interior objects WITH TyParticleSkin are aligned with the car body when added to PhysX shape operator, but do not fall with the car body (which is skinned with fracture particles)
Interior objects WITHOUT TyParticleSkin are misaligned when added to PhysX shape operator, but fall with the car body, yet ignore the virtual ground plane. The body and interior parts do not collide with each other.
The TyParticleSkin for the interior objects is not skinned to anything.
Can anyone tell me which steps I am not doing correctly?
thanks,
M