Feature requests for the tySelect modifier
#1
The tySelect modifier is an awesome replacement for Max' own, but I'm missing a few things:

- A "blur" function, that's basically another item in the modifier's Selection List, and - as the name suggests - just blurs the selection (both ways basically, since soft selection only expands the selection outwards).

- An alternative version of the "Stack Selection" item in the selection list, that doesn't get the selection from the modifier stack, but from the items above it in the selection list (maybe called "List Selection" or "Pass Along Selection"?). In a current project I needed this to add a soft selection to an existing "Mesh" selection, without increasing the radius in all directions.

- A way to restrict the soft selection expansion to a specific axis or plane (or have separate values/multipliers for the different axes).
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Feature requests for the tySelect modifier - by Laserschwert - 02-13-2020, 09:37 AM

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