02-13-2020, 05:02 PM
(02-07-2020, 10:25 PM)tyFlow Wrote: You're rendering as instances?
You can use a Display Data operator to check that the materials are actually getting assigned to the particles...
Thank you so much for your reply! As it turned out, the particles were not receiving any material. The message read "mtl:[cache N/A]" and they were rendering with the 3ds max color from the tyflow-object.
It seems that the problem was, that I put a group of several mesh-objects into the Shape-node to be instanced as particles. It instanced the geo but did not find a material. I attached everything to one single mesh and render as "vray instances" and now everything works!
Thanks very much!