Snap to closest point on parents shape surface after physics collision
#3
Oh, I actually forgot that this is already possible.

Use a Set Target operator on your spawned particles and set their target to parent. Then use a Move to Target operator to move them onto their target shape (closest point).
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RE: Snap to closest point on parents shape surface after physics collision - by tyFlow - 02-15-2020, 03:31 AM

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