Snap to closest point on parents shape surface after physics collision
#4
(02-15-2020, 03:31 AM)tyFlow Wrote: Oh, I actually forgot that this is already possible.

Use a Set Target operator on your spawned particles and set their target to parent. Then use a Move to Target operator to move them onto their target shape (closest point).

Oh yes, this works fine! Thank you!
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RE: Snap to closest point on parents shape surface after physics collision - by TubeSmokeGuy - 02-17-2020, 08:04 AM

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