Snow accumulation ideas ?
#1
Hello there,

I've been playing with tyflow and its absolutely amazing.

What would be the best option to simulate snow accumulation on an object ?

I've been thinking about a brute force version were you actually let particles fall on an object for a long time and let them stick together on top of each other when they get closer to each other... but it feels like its going to be massively boring to watch a virtual snow fall happening for hours (and its going to be massively ressource consuming)  

Another option I tested is to let snow emerge from the surface, let the particles go up and then stop at some point. It works pretty ok but in some case the results are not convincing, especialy when the surface is very steep where you would expect the snow to accumulate less compared to an horizontal surface.

So my question is : Can you control the speed of a particle going upward depending on the surface's normal it was born on ?



This is an example of accumulated snow as I want to simulate :
https://mvistatic.com/photosmvi/2018/01/...x_640_.jpg

Does using tyflow makes sense in this situation?
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Messages In This Thread
Snow accumulation ideas ? - by Frang - 02-17-2020, 11:27 AM
RE: Snow accumulation ideas ? - by d4rk3lf - 02-17-2020, 04:25 PM
RE: Snow accumulation ideas ? - by Frang - 02-18-2020, 10:12 AM
RE: Snow accumulation ideas ? - by d4rk3lf - 02-18-2020, 05:12 PM
RE: Snow accumulation ideas ? - by Frang - 02-19-2020, 08:50 AM
RE: Snow accumulation ideas ? - by d4rk3lf - 02-19-2020, 09:34 AM
RE: Snow accumulation ideas ? - by joe_coke - 02-19-2020, 02:13 PM
RE: Snow accumulation ideas ? - by d4rk3lf - 02-19-2020, 08:31 PM
RE: Snow accumulation ideas ? - by Frang - 02-21-2020, 08:33 AM
RE: Snow accumulation ideas ? - by Frang - 02-21-2020, 10:35 AM
RE: Snow accumulation ideas ? - by d4rk3lf - 02-21-2020, 12:59 PM
RE: Snow accumulation ideas ? - by JayNL - 03-05-2021, 02:10 PM
RE: Snow accumulation ideas ? - by JayNL - 03-06-2021, 07:12 PM

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