I think it would be great if inside particle skinner there would be an option to filter out by particle Material ID. This is useful when single simulation will be used for separate objects to skin and if any of those objects are close edge to edge, particle skinner will be overlapping, causing artifacts.
tyParticleSkin filter by MatID
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Messages In This Thread |
tyParticleSkin filter by MatID - by clasyc - 02-29-2020, 05:30 PM
RE: tyParticleSkin filter by MatID - by tyFlow - 02-29-2020, 11:08 PM
RE: tyParticleSkin filter by MatID - by clasyc - 03-01-2020, 12:23 AM
RE: tyParticleSkin filter by MatID - by tyFlow - 03-01-2020, 05:03 AM
RE: tyParticleSkin filter by MatID - by clasyc - 03-01-2020, 01:22 PM
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