object bind to volume
#1
hey Tyson,

can you think of a way to add a functionality to the object bind op, that would not only let you bind to the surface, but to the volume of an object as well.
I can birth particles inside a volume and use surface force or collision to keep them inside a volume, but if I use other forces as well to move them around, its always a back and forth battle with mixed results.
Unless I´m missing something and this is already possible with the position transfer (still haven´t used that yet...) or through other means.

Recently I tried to create circular movement and couldn´t contain the particles to a certain area, neither with vortex force, nor with path follow, while also adding some noise and slow forces...
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Messages In This Thread
object bind to volume - by insertmesh - 03-11-2020, 02:14 PM
RE: object bind to volume - by tyFlow - 03-28-2020, 07:18 AM
RE: object bind to volume - by insertmesh - 03-28-2020, 09:19 AM

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