its possible animating time step?
#3
hi there,
thanks for reply

my current project creating net goal soccer, that will impact n breaked with some speed mesh ball...
for the net goal setup, i am using physx rigid joint. for early frame 0-100, i am using drag/slow force make net goal settle after affect gravity. somekind like initial state net goal.
when ball impact, bcos quite fast ball so i need like increase time step like 1/2 frame or 1/4 frame....
that why i need early frames for make net settle only using default time step ( 1 frame) then when impact using 1/2 frame or 1/4 frame.
  Reply


Messages In This Thread
its possible animating time step? - by Prie - 03-18-2020, 10:09 AM
RE: its possible animating time step? - by tyFlow - 03-18-2020, 02:42 PM
RE: its possible animating time step? - by Prie - 03-18-2020, 03:10 PM

Forum Jump: