Making parts of soft body "kinematic"
#2
Use a Particle Switch -> deactivate.

Or if you're using PhysX, PhysX Switch -> kinematic
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Making parts of soft body "kinematic" - by ZZpbt. - 03-19-2020, 05:53 AM
RE: Making parts of soft body "kinematic" - by tyFlow - 03-19-2020, 08:17 AM

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