03-21-2020, 04:26 PM
tyFlow_CAR_05_re_Perspective_preview_v001_2.mp4 (Size: 6.28 MB / Downloads: 259)
I can't get a metal like effect.
I can't control the bones' loss of motion speed well enough.
The use of secondary fraczionce is excelent, I get detailed, fractions and deformations.
Unfortunately the Particle skin can't solve this: the secondary bones that are generated during the impact aren't used during the creation of the Skin.
Do you have any idea for this or can we ask for some development in this direction?
THX.