03-23-2020, 12:36 PM
(03-23-2020, 11:44 AM)d4rk3lf Wrote: If you add an object bind operator on event 03 (in the flag sample scene), and pick that cylinder pole, you will get the effect you want (flag following the pole movement).
That worked thank you, but i still got the problem that the edge of the flag wont attach entirely to the cord/pole. Not the whole edge is bind, but only the top and bottom of it.
Maybe this setup example isnt ideal to accomplish what i was looking for? Are there other ways, maybe a more direct one for this?