Making parts of soft body "kinematic"
#14
Right now this is my approach to achieve what i described earlier.
On the 1. pic is a geosphere, that i want to control through the marked verts. Binding them to another object while the rest of the geosphere is under the influence of the particle system.
2. and 3. pic i created an mesh that will be disabe particles through a surface test and send them to a bind object event.

So is this how to do it the right way? Is it the most efficient mehtod?


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Making parts of soft body "kinematic" - by ZZpbt. - 03-19-2020, 05:53 AM
RE: Making parts of soft body "kinematic" - by ZZpbt. - 03-29-2020, 10:23 PM

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