Camera Mapping
#4
(04-01-2020, 10:46 PM)tyFlow Wrote: Did you use the tyUVWFreeze modifier? There is an official sample scene showing how it works.

Oh well never mind. Sorry for so many replies. I just realized that I changed the projection shader from texture to env so the modifier couldn't use the channels.
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Messages In This Thread
Camera Mapping - by Thanachai - 03-30-2020, 01:21 AM
RE: Camera Mapping - by tyFlow - 04-01-2020, 10:46 PM
RE: Camera Mapping - by Thanachai - 04-02-2020, 12:59 AM
RE: Camera Mapping - by Thanachai - 04-02-2020, 02:05 AM

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