04-09-2020, 09:59 AM
(04-09-2020, 09:39 AM)HHbomb Wrote: Hi, is there a way to link, say a dummy, to a particle ? In live without baking or exporting ?
I could use typarticleskin and then attach to a vertex,....
If it don't exist it would be cool to link a 3dsmax object( position, rotation at last ) to a particle of a flow ( by id for eg.) with a modifier. Tylink
Thats pretty easy with tyFlow tyParticleController:
Another way is with Max' native Attachment controller: