That helped! They are much less jittery and don't go through the box now but the pieces still move a bit a few hundred frames after it should stop. If I scrub 1000 frames later, tyflow still calculates and bogs the scene down. Should it still be trying to solve it so long after it completes?
Ouch, potentially found a problem. I'm moving the box 500 frames after the collision and even though the physx should be stopped, the particles are reacting to the G forces from the box being moved. Amazing how the they react but not desired here.
Thanks!
Ouch, potentially found a problem. I'm moving the box 500 frames after the collision and even though the physx should be stopped, the particles are reacting to the G forces from the box being moved. Amazing how the they react but not desired here.
Thanks!