ive now found out the particle count in my scene, its currently at around 2.6 million grains. i think i probably had it up to around 5-6 million before i ran out of ram.
out of interest your test on instagram with the guy swimming in sand.. 8 million grains.. (im surprised, looks like more) i assume with clustering and other tweaks... how much ram did you use to sim / render that?
out of interest your test on instagram with the guy swimming in sand.. 8 million grains.. (im surprised, looks like more) i assume with clustering and other tweaks... how much ram did you use to sim / render that?