Moving particles from one object to another... in order...
#4
You can try this.

Here in my thread, drawer14 attached a file where coins go in order, one by one.
http://forum.tyflow.com/thread-813.html

So, using the same principle, you first make a sphere scene with particles going at exactly places on the plane bellow.
Then - very importantly you add a mesh operator, and uncheck render only. That way, you are making them just like any other 3DS Max mesh.
You create a new Tyflow with particles on the plane where you need them, you add them a PhysX, and add a PhysX Collision where you pick your first particle flow.
This way, the first particle Tyflow should push the second Tyflow.
It won't be 2 way interaction, but that's maybe what you wanted. Smile
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RE: Moving particles from one object to another... in order... - by d4rk3lf - 04-28-2020, 11:25 AM

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