Material node nullifies Triangle Mesh render type
#5
Hey, it's working now. And come to think of it, it might've been that I'm just not really used to how and when to update. If I render directly after I've removed the Material node, the particles disappear. They are still visible in the viewport, though. But as soon as I scrub a bit they appear in the render again.
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RE: Material node nullifies Triangle Mesh render type - by Undersky - 04-04-2019, 09:33 PM

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