Manually select particles you want to remove (because of collision error)
#5
I've already created some scene for other user.
It's not a coffee, but chunks filling the container, but you can replace it with coffee models.
Here it is:
http://forum.tyflow.com/thread-1391.html

Yeah, increasing substeps (both globally and in PhysX) can help make more stable simulations.
But, truth be told, I very rarely use it, because it just work with defaults as it should in most of the cases.
Only if I fracture particles to very small geometry pieces, I probably get some very bad models (2 vertex in space maybe), and then I need to increase sub-steps.
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RE: Manually select particles you want to remove (because of collision error) - by d4rk3lf - 05-08-2020, 11:49 AM

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