Birth particles on shape surface?
#3
(04-04-2019, 10:05 PM)tyFlow Wrote: Not quite sure I understand what you're trying to do, but if you want to birth particles on a tyFlow cloth the easiest way is to make a second flow, and then import the first cloth flow into your second flow in a "Position Object" operator, which will then scatter particles on the cloth mesh. You can then bind them to the cloth with an Object Bind and make whatever other tweaks you want.

Apologies for my poorly phrased question.  I was actually asking about two different yet similar things, which probably added to the confusion.

Example senario...

Event_001
1. Birth op to generate a particle
2. Shape op to assign a 3d cube shape (or pick selected scene geo)

Now, I want to scatter or spawn new particles on the surface of that cube, then attach those to the suface as it moves.  I want to do some two-way interaction via dynamics, etc between the cube shape particles and these new particles so not sure if having the Two Flow approach would do that.  Now take it a step further and be able to limit where on the surface you emit/attach particles.  My cloth example would be a similar workflow but instead of a "shape" it would be on the mesh of a Cloth Bind.  Once again, I'd like to attach some new particles to the surface of the cloth, bind them then sim all together.  Imagine a bunch of squishy rubber toy porcupines and you want to then procedurally scatter rigid "quills" over the surface then sim.
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Messages In This Thread
Birth particles on shape surface? - by mitchfx - 04-04-2019, 09:24 PM
RE: Birth particles on shape surface? - by tyFlow - 04-04-2019, 10:05 PM
RE: Birth particles on shape surface? - by mitchfx - 04-04-2019, 10:30 PM
RE: Birth particles on shape surface? - by tyFlow - 04-04-2019, 10:57 PM
RE: Birth particles on shape surface? - by tyFlow - 04-05-2019, 12:41 AM

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