05-27-2020, 01:24 AM
The Delete operator has a delete target option. So call that first (when the missile is in range, for example), then delete the particle itself.
If multiple missiles are headed for the same target, you can use a Property Test to test for target deleted ("has valid target"), so that you can retarget them if their current target is gone.
If multiple missiles are headed for the same target, you can use a Property Test to test for target deleted ("has valid target"), so that you can retarget them if their current target is gone.