06-22-2020, 08:52 AM
I might be understanding wrong but what I think is happening here is that the 'send out' operation is happening instantly.
You need to put the time operator in the first event then drag off that into a second event, and it is in that second event that you should have all your fancy physics stuff.
You need to put the time operator in the first event then drag off that into a second event, and it is in that second event that you should have all your fancy physics stuff.