07-07-2020, 12:08 PM
(07-07-2020, 10:35 AM)hrohibil Wrote:(07-07-2020, 09:50 AM)d4rk3lf Wrote: If ypu use Physx, they will react automatically. Just make sure you have PhysX shape in both event.
As for further fracturing, when balls hit the wall, it's a little bit more tricky, bu this tutorial is great:
https://www.youtube.com/watch?v=U6pMAa2vckw
Thanks.
I will look into it for sure.
Thanks
Just looked at the video. Thanks
But that did not provide me any info on my goal?
Again if i could use Surface test, collision or similar like in the video it would be awesome, but as mine is not scene geometry but particles from an event i can´t use any of the test conditions...