How to bind particles completely solid together like one piece?
#2
What are you trying to do exactly. Is this for an object that collides with another object and breaks apart on collision? If so perhaps you could use a switch to disable physics until it collides. You could also looking into adjusting the physics steps in the tyflow object.
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RE: How to bind particles completely solid together like one piece? - by shadowkiller - 07-16-2020, 08:35 AM

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