Advanced Push modifier
#1
Hi, I just wanted to come with a suggestion for a modifier that I think would be amazing to improve, since you keep making awesome versions of 3DS Max's native modifiers. 
I often use the push modifier with a vertex soft selection based on area to make different results like stuff moving through a elastic tube or muscles. But sadly 3ds Max's native push modifier only support pushing objects from their own normals. But if you had a Push modifier that could use select other objects normals as a push with distance and soft selection/area falloff you could use the modifier to do a lot of amazing things that in general is quite difficult to set up. 

See sketch example attached Smile

Cheers
Joachim


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Messages In This Thread
Advanced Push modifier - by DoonBarrum - 08-07-2020, 02:29 PM
RE: Advanced Push modifier - by TubeSmokeGuy - 08-08-2020, 08:29 PM
RE: Advanced Push modifier - by DoonBarrum - 08-10-2020, 07:52 AM
RE: Advanced Push modifier - by TubeSmokeGuy - 08-10-2020, 10:51 AM
RE: Advanced Push modifier - by DoonBarrum - 08-10-2020, 12:26 PM
RE: Advanced Push modifier - by TubeSmokeGuy - 08-10-2020, 01:18 PM

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