Explicit Normals
#2
(09-21-2020, 02:32 PM)benobro Wrote: Hi,

It would be great if tyflow could retain the explicit normal of the reference object.
Not sure if it's a "request" or wondering if i missed something Smile

I also found this, saying it's not retaining normals : http://forum.tyflow.com/thread-53.html?h...t=explicit


See below, i simply used "edit normals" modifier on the object :


All the best
-ben

I asked itoo about it as well. Since Forest doesn't keep it either.
Here's a bit of answer :
"3DS Max uses explicit normals only for viewport models, and requires a specific mesh class to store them."
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Messages In This Thread
Explicit Normals - by benobro - 09-21-2020, 02:32 PM
RE: Explicit Normals - by benobro - 09-25-2020, 08:09 AM
RE: Explicit Normals - by Markusschille - 09-28-2021, 08:43 AM
RE: Explicit Normals - by cgdvs - 09-28-2021, 09:00 AM
RE: Explicit Normals - by tyFlow - 09-29-2021, 07:04 PM

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