09-25-2020, 12:25 PM
You can try with Particle PhysX ( change to attraction).
Also, Flock operator should be able to produce effects like that.
Lastly, you can try surface force with texture (some highly contrasted noise, for example).
Also, Flock operator should be able to produce effects like that.
Lastly, you can try surface force with texture (some highly contrasted noise, for example).