09-25-2020, 10:39 PM
(09-25-2020, 12:25 PM)d4rk3lf Wrote: You can try with Particle PhysX ( change to attraction).
Also, Flock operator should be able to produce effects like that.
Lastly, you can try surface force with texture (some highly contrasted noise, for example).
hmm ok a few things I am unclear about but I will trial and error it with my sphere I am dusting with at the moment.
Appreciate the reply.