11-02-2020, 03:29 PM
(11-02-2020, 06:04 AM)tyFlow Wrote: You're instancing the tyCache object itself? That won't work.
That's what I was afraid of. I was doing this more to allow quick changes en masse to things like cache version, frame range, etc. I don't really need or want them instanced for the sake of saving memory during render, more for overall scene management.
Thanks!