Morphing between animated PRT loaders
#2
This is very setup-specific and not something a generalized answer can be given for.

If your source/target systems have the same number of particles, you can just offset the target ID by however many particles are in each system and then use Move to Target...but if you have different/changing particle counts then there's no straight-forward solution.
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RE: Morphing between animated PRT loaders - by tyFlow - 11-09-2020, 05:25 PM

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