016097 Crashes this scene on playback
#14
Nope, not that I can think of.

If you change the display mode of all particles to a point-based display...so that no meshes are visible in the viewport...does the issue still occur?

The only place in tyFlow code where I detach threads (which would explain why your crash stacktrace does not fall back directly to tyFlow code) is during mesh cleanup. I'm wondering if maybe some irregular MSVS compilation optimization in that section of code is causing issues on your hardware. That may explain why this build is affecting you even though no relevant code to your scene was changed.
  Reply


Messages In This Thread
RE: 016097 Crashes this scene on playback - by tyFlow - 11-29-2020, 06:08 AM

Forum Jump: