probability curves?
#1
im wondering if there is a way to "bias" simulation value ranges...  for example i have spray coming from a tyre.. i use an age test set to detatch particles from tyre after 6 frames, with a variation of 6 frames.    this spreads the spray out nicely... however i wish the majority of the spray to detatch earlier, with progressively less droplets flying off  as we get further up the back of the tyre. 

ideally id have a button with a small bezier graph, for each value which has a "variation" spinner.. that way i could draw a  curve to define distribution. 

is there a (do-able for a non-mathematician like me) way to achieve this now? 

i was considering dividing particles up into lots of events and treating them separately but this seems very hacky and over complex.
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Messages In This Thread
probability curves? - by super gnu - 12-04-2020, 09:23 AM
RE: probability curves? - by d4rk3lf - 12-04-2020, 12:47 PM
RE: probability curves? - by super gnu - 12-04-2020, 05:25 PM
RE: probability curves? - by yossarian678 - 07-13-2022, 08:33 PM

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