improved motion blur
#2
You haven't say what render you're using.
I have no complains on how vray handles Tyflow MB.
(with exception that I like to see Tymesher have a proper MB)

Anyway, depends on particle setup, and what you want but one of the workaround (if the particles are small (like sparks)), is that you can spawn few particles, after each particle, and make a sort of small trail.
That way, if particles have swirling curvature motion, you could see a nice trails, additionally blurred with MB.
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Messages In This Thread
improved motion blur - by super gnu - 12-09-2020, 12:12 PM
RE: improved motion blur - by d4rk3lf - 12-10-2020, 02:24 PM
RE: improved motion blur - by super gnu - 12-11-2020, 09:51 AM
RE: improved motion blur - by d4rk3lf - 12-11-2020, 01:41 PM
RE: improved motion blur - by mitchfx - 03-11-2021, 10:51 AM

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