12-21-2020, 06:24 PM
(12-21-2020, 06:00 PM)Alexx31 Wrote:(12-19-2020, 06:01 PM)Praveen Wrote: You can simply achieve that by binding cloth particles to the mesh.
Thanks - Can you explain, why it needs a "Simulation group" for the box?
I did not see anything, that is addressing that SIM group. But I see that it doesn't work without.
Its for skinning the box to the voxel in tyflow, if i got it right.