Connect two events
#6
(12-21-2020, 06:24 PM)Espen Wrote:
(12-21-2020, 06:00 PM)Alexx31 Wrote:
(12-19-2020, 06:01 PM)Praveen Wrote: You can simply achieve that by binding cloth particles to the mesh.

Thanks - Can you explain, why it needs a "Simulation group" for the box?
I did not see anything, that is addressing that SIM group. But I see that it doesn't work without.

Its for skinning the box to the voxel in tyflow, if i got it right.

I see, the box is not a tyflow object, it is a standard 3dsMax box.
And the voxel shapes of Geospheres  are just for "grabbing" it.

This is new to me...Wink

tyParticle Skin is a modifier of the box and it is set to SIM group 1.

I still don't understand it in detail, but I will investigate further...

   

When I disable SIM group and "show bindings" you can see the bindings fly away:


   
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Messages In This Thread
Connect two events - by Espen - 12-19-2020, 09:52 AM
RE: Connect two events - by Praveen - 12-19-2020, 06:01 PM
RE: Connect two events - by Alexx31 - 12-21-2020, 06:00 PM
RE: Connect two events - by Espen - 12-21-2020, 06:24 PM
RE: Connect two events - by Alexx31 - 12-21-2020, 06:35 PM
RE: Connect two events - by Praveen - 12-22-2020, 07:07 AM
RE: Connect two events - by Alexx31 - 12-22-2020, 10:56 AM
RE: Connect two events - by Espen - 12-20-2020, 10:14 AM

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