Sorting IDs
#7
the intended output is generating bindings between the particles .. in the order I mentioned ( along the X-axis)
..
I have a fake slicing cylinder that is continuously fractured and respawned to give the illusion of continuous cutting.
so this results in a case where the birth particle IDs are cranking up quickly and things get a bit random ..
i want to make bindings between the particles but first .. i want to have them sorted so that bindings follow the IDs in the order i am going to set.
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Messages In This Thread
Sorting IDs - by peshang - 12-21-2020, 06:26 PM
RE: Sorting IDs - by tyFlow - 12-21-2020, 09:36 PM
RE: Sorting IDs - by peshang - 12-22-2020, 09:03 PM
RE: Sorting IDs - by tyFlow - 12-23-2020, 05:50 AM
RE: Sorting IDs - by peshang - 12-30-2020, 08:11 PM
RE: Sorting IDs - by tyFlow - 12-30-2020, 08:18 PM
RE: Sorting IDs - by peshang - 12-30-2020, 08:42 PM

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