01-03-2021, 04:27 AM
The problem is, "surface direction" is not easily definable. On a sphere or plane it seems easy to imagine, but on a complex, concave object with sharp features and creases it is not.
The ideal solution is just to have a robust CSG library that can do legitimate concave cuts. The problem with that is that there aren't really any good open source ones available, and I'm not in a position to dedicate many, many months of research to developing my own based on the available literature. So we'll just have to use workarounds until someone releases one.
The ideal solution is just to have a robust CSG library that can do legitimate concave cuts. The problem with that is that there aren't really any good open source ones available, and I'm not in a position to dedicate many, many months of research to developing my own based on the available literature. So we'll just have to use workarounds until someone releases one.