01-05-2021, 02:52 PM
Trying to figure out a way to let the parts that get hit by an object fly away by the impact force. Partly break/rip off more pieces by the force.
The animation could be moving and turning in random directions, tracked onto a person. point is to get the cloth to stick with the animated object without getting affected by anything but the impact object and only the part of the cloth hit by the impact object should react to forces like wind/gravity or other colliders etc.
That came out worse than the first post...
Think im trying to do this:
https://www.youtube.com/watch?v=KoEYdCF9...eterFrance
The animation could be moving and turning in random directions, tracked onto a person. point is to get the cloth to stick with the animated object without getting affected by anything but the impact object and only the part of the cloth hit by the impact object should react to forces like wind/gravity or other colliders etc.
That came out worse than the first post...
Think im trying to do this:
https://www.youtube.com/watch?v=KoEYdCF9...eterFrance